@startuml
sprite $5 [48x48/16] {
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!define FA6_5(_alias) ENTITY(rectangle,black,5,_alias,FA6 5)
!define FA6_5(_alias, _label) ENTITY(rectangle,black,5,_label, _alias,FA6 5)
!define FA6_5(_alias, _label, _shape) ENTITY(_shape,black,5,_label, _alias,FA6 5)
!define FA6_5(_alias, _label, _shape, _color) ENTITY(_shape,_color,5,_label, _alias,FA6 5)
skinparam folderBackgroundColor<<FA6 5>> White
@enduml